| Property |
Value |
| ID | the:DigitalSculptureProcesses |
| @type | skos:ConceptScheme, rdfs:Resource |
| definition | Top-level digital sculpture processes mapped to Rick Spates practice; kept discrete and aligned to general concepts. |
| Top-level processes for digital 3D sculpture focused on tensegrity-oriented practice. |
| editorialNote | This scheme offers a sculptor-centered, geometry-aware view of digital practice. It emphasizes structural logic and experiential presentation rather than a film or VFX style pipeline. The intent is to keep the categories tight enough to remain useful for tensegrity-inspired work while still general enough for other structurally driven sculpture. |
| This scheme treats model-viewer and HDRI selection as integral parts of the artwork, not merely display layers. The sculptures assert tensegrity as both structural metaphor and viewing discipline: attention is the medium that completes the piece. |
| hasArtistProfile | Blender application profile |
| label | Digital Sculpture Process Rick Spates |
| Digital Sculpture Process |
| note | Categories are indicative and may iterate; not a rigid production line. |
| Related properties suggest a loose flow; implement actual order per project needs. |
| Close matches maintain semantic alignment while allowing personal evolution of terms. |
| source | Mapping synthesized from prior chats; user practice summary, Nov 2025. |
| Compiled by ChatGPT per user request, Nov 2025. |
| tag | the:forThesaurus |